Snake for Schwung brings the classic game to Ableton Move as a standalone Schwung module. The pads become the board, Move’s arrows and encoders steer the snake, and every piece of food plays a note or chord through the selected track.
The musical layer stays predictable rather than random: notes follow a repeating melodic shape, while chord mode moves through a short progression built from the chosen scale. It is a small experiment in making play, composition, and hardware interaction occupy the same surface.